D&D 3.5 Create Water, Spells - Balanced
Players Handbook; SRD Link
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Shadow d20 Notes: With the enhancement to allow unlimted cantrips we made a few changes to a couple of the cantrips. The below change should make the spell a little more reasonable now that it can be cast an unlimited number of times per day.
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Create Water
Level: Cleric 0, Druid 0, Paladin 1
Casting Time: 1 standard action
Components: V, S
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Up to 2 gallons of water/level 2 gallons of water
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large—possibly creating a downpour or filling many small receptacles.
Note: Conjuration spells can’t create substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
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