D&D 3.5 Wizard, Class - Enhancement
Players Handbook; SRD Link
Enhancements to the Wizard class:
- Hit Die: Wizard hit die changed from d4 to d6.
- Familiars: Wizards may give up their Summon Familiar ability to instead create a Imbued Staff.
- Spellbooks: Wizards may begin play with a Shellshard instead of a paper spellbook if they so choose.
- Spells: All casters including wizards gain unlimited cantrips.
- A wizard does not have to prepare Read Magic she gains unlimited use of this cantrip.
- Arcane Spells - List of enhanced arcane spells.
- Arcane Dart(Su): If your starting class at level 1 is Wizard you gain the Arcane Dart class ability.
- Wizard Enhancements - List of enhanced feats, skills, or class abilities that relate to the wizard class.
FAQ
Q: So any one that gains one level of Wizard also gains the Arcane Dart class ability?
A: Not exactly. Only if at first level you where a wizard do you then gain the Arcane Dart class ability. If you where a fighter that then became a wizard you would NOT gain the Arcane Dart Class ability.
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